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BOUNDARY SOCIAL · MATCHDAY CONTENT FOR CRICKET CLUBS
★ Pillar Guide · Match-Day Graphics ★

CRICKET MATCH
GRAPHICS.

The practical guide for UK clubs. The five fields, the seven types, sizing, sponsors, safeguarding, and the Saturday morning workflow that publishes eleven graphics in thirty minutes.

By the Boundary Social Editorial Team Published Updated en-GB
Quick definition A cricket match graphic is a single shareable image (square for Instagram feed, vertical for Stories, landscape for X) that announces a fixture, declares a line-up, calls the toss, marks a milestone, or reports a result. A good one carries five core fields (opponents, date and time, venue, format, home or away) plus a club crest and optional sponsor row, presented in consistent club colours across the season.

For the volunteer secretary who has just spent ninety minutes on a Canva graphic that still doesn't look quite right, this is the version that takes five. Cricket match graphics are the single most-published piece of content most UK clubs produce: fixture previews on a Friday, line-ups on a Saturday morning, results on a Saturday evening, milestones during the week. Get the template right and the rest of the season looks after itself.

This is a practical guide written for people running clubs, not designers, not agencies. We cover what counts as a "graphic", the five fields you cannot skip, the seven types you'll actually publish, platform sizing, the design rules that do most of the heavy lifting, sponsors, junior safeguarding, free tools versus cricket-specific tools, and where Play-Cricket integration fits in.

★ Compliance note Connecting Play-Cricket to anything outside of play-cricket.com requires your club's own ECB-issued API key, requested from ECB Play-Cricket Support. Boundary Social only operates on the key your club gives us. We never share keys between clubs and we don't scrape the platform.

The five fields every fixture graphic must include

  1. Opponents. Their name, in full as the league writes it (not abbreviated).
  2. Date and time. Day, date and kick-off (or first ball) time. Write "Saturday 21 June, 12.00" rather than "this weekend".
  3. Venue. Ground name plus a postcode for away fans. "Brookfield Lane, RG29 1AB" beats "the usual ground" every time.
  4. Format. T20, 40-over, two-day, cup, friendly. This drives kit choice, food prep and travel decisions.
  5. Home or away. Two words at most ("HOME" / "AWAY"), in a colour that contrasts hard with the background.

The seven types of match-day graphic

Most clubs need seven templates to cover the season.

1. Fixture preview

Published Wednesday to Friday of fixture week. Carries the five fields above, the club crest, and an optional sponsor row. No line-up. No predictions.

2. Line-up announcement

Published the evening before, usually Friday for a Saturday game. Carries the eleven names, batting order if you publish it, the captain marked clearly, and an indicator of any debutants.

3. Toss graphic

Published from the ground around fifteen minutes before play. Carries the result of the toss, the decision (bat or bowl), and conditions if relevant.

4. Milestone graphic

Published live or near-live during the match: a fifty, a hundred, a five-wicket haul, a debut, a 100th appearance, a hat-trick. The milestone graphic is the highest-engagement match-day post on most club feeds.

5. Player of the match

Published Saturday evening or Sunday morning. Player's name, a one-line reason (figures or runs), and a photograph if you have one (with consent).

6. Result graphic

Published Saturday evening, ideally within ninety minutes of close of play. Carries the result, the final scores from both sides, and the format.

7. Match recap / weekend round-up

Published Sunday morning or Monday lunchtime. Results from all the senior XIs and any junior fixtures of note, in one carousel or one stacked graphic.

Sizing for Instagram, Stories, X, Facebook and WhatsApp

Platform / placementDimensions (px)AspectNotes
Instagram feed (single image)1080 × 10801:1Default for fixture, result, POTM.
Instagram feed (portrait)1080 × 13504:5Use for line-ups.
Instagram Stories / Reels cover1080 × 19209:16Toss graphics, in-play milestones.
Facebook feed image1200 × 6301.91:1Link previews and standalone feed posts.
Facebook Stories1080 × 19209:16Many clubs cross-post.
X (Twitter) in-feed image1600 × 90016:9Native landscape.
WhatsApp group share1080 × 10801:1Compresses heavily, so keep type 60pt+.

Designing for cricket: colour, typography, crests

Three rules cover most of the design problem.

Colour: use the club palette and one neutral. A primary, a secondary, and either white or light cream. Don't add a fourth. Test every graphic on a phone screen outdoors before you commit to the palette.

Typography: one headline font, one body font, two sizes maximum. Inter, Manrope, Montserrat and Bebas Neue are all good free choices.

Crests: never stretch or skew. Scale uniformly. Give the crest a margin equal to about a quarter of its width. Don't recolour it for a single graphic.

The Saturday morning workflow: 11 graphics in 30 minutes

The reason secretaries burn out is not the design. It's that nobody told them how to batch. Every minute of Saturday morning that's spent rebuilding a template is a minute not spent on the actual job.

  1. 0 to 3 min. Open the templates. Confirm no late fixture changes.
  2. 3 to 10 min. Update line-up graphics with the eleven names per XI.
  3. 10 to 15 min. Export all eleven graphics in the correct sizes.
  4. 15 to 20 min. Upload to Meta Business Suite and X. Schedule fixture previews and line-ups.
  5. 20 to 25 min. Send "graphics published" to the captains.
  6. 25 to 30 min. Buffer for the inevitable late change.

Clubs using a cricket-specific tool with Play-Cricket integration typically cut this to under ten minutes because the opposition, date, venue, format and team sheet all auto-populate from the league's published fixture list. For the deep technical walkthrough on connecting Play-Cricket with your club's API key, see Play-Cricket integration for UK clubs.

Junior cricket graphics: safeguarding rules

  1. First name and initial only, never full surnames.
  2. No kit-only photos of juniors on graphics.
  3. Parental consent is required before any identifiable junior appears on a graphic.
  4. No "where they live" inferences. Don't combine first name, school, age and venue postcode.
  5. A faster takedown path than for senior content. Within the hour, not the next day.

Free tools vs cricket-specific tools: an honest comparison

CapabilityCanva (Free / Pro)Cricket-specific tool
Initial costFree; Pro ~£10.99/moFrom £89.99/mo
Cricket-specific templatesSome, genericAll seven types, UK conventions
Auto-populate from Play-CricketNot supportedYes, via your club's API key
Sponsor row managementManual, per graphicOnce, applies to every template
Junior safeguarding modeManual disciplineBuilt-in, surname field disables
Saturday morning for 11 graphics60 to 90 minutesUnder 30 minutes

Related deep-dives:

If Boundary Social is the tool that earns your trust, request a free sample and we'll show you the eleven-graphics-in-thirty-minutes workflow end to end, using your club's data, your colours and your crest.

★ Common Questions ★

FREQUENTLY
ASKED.

What should a cricket match graphic include?

Opposition name, fixture date and time, venue, format (T20, 40-over, two-day or cup), home or away indicator, club crest, and a sponsor row if applicable. Keep line-ups on a separate graphic published the evening before, so the preview stays uncluttered.

What size are cricket match graphics for Instagram?

1080×1080 px for the feed, 1080×1920 px for Stories and Reels. For X (formerly Twitter), use 1600×900 px in-feed. For Facebook link previews, use 1200×630 px. Always keep at least a 60 px safe margin so club crests and scores don't get cropped by the platform.

How do I make cricket graphics quickly on Saturday mornings?

Use a template with team name, date and venue placeholders. Batch every graphic for the day before play starts, schedule them through Meta Business Suite or a cricket-specific tool, and avoid editing live during play. Most clubs ship eleven graphics in around thirty minutes once the template is set.

Can I use the ECB or Vitality Blast logos on club graphics?

No, unless your club has a specific licensing agreement with the ECB or the competition sponsor. Use your own club crest and any league or county logos only where the league has published written usage rights for member clubs.

What is the best free tool for cricket match graphics?

Canva is the most common free option and covers the basics well. Cricket-specific tools such as Boundary Social save time over a full season because fixtures, line-ups and results can be pulled directly from Play-Cricket using your club's API key, so you don't retype the same data every Saturday.

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